![]() ![]() No, co-op is not currently on the list.Will there be co-op? What about Half-Life Decay? Adding extra unnecessary work onto our projects would only delay the projects even longer. We are a very small team and are already handling a huge workload. The Mp5 will be the default, with the M4a1 being an optional replacement via the options menu.That being said, Tripmine Studios is in no way affiliated with Crowbar Collective. We are fans of Black Mesa, and definitely take inspiration from their hard work in various ways. But in the end, you'll just need to wait and see. We are a totally different team, with different skills, different assets, different artistic preferences, etc. No, we won't be using Black Mesa content in any shape or form for many reasons.Ĭoordinating the use of shared assets would be extremely complex both legally, logistically, and artistically.Likewise, we do NOT use or run on the same Engine version as Black Mesa. We are not, and have never been, a mod for Black Mesa.Will Xen in OBM/GD look the same as BM Xen? With Black Mesa released, will you use their assets? Multiplayer beta might happen, but we are not yet ready to talk about it. We don't plan on releasing a Singleplayer demo, as it would slow down production considerably.Operation Black Mesa will be the working title. Players will be able to access Operation Black Mesa or Guard Duty campaign via main menu. Operation Black Mesa and Guard Duty will be released as a single product.Yes, we will include Boot Camp (Operation Black Mesa) and Hazard Course (Guard Duty).Will you include the training missions in your games? Until we are 100% sure we can commit to a release date, we will not announce one. ![]() ![]() We cannot estimate the exact percentage of completion, neither an approximate release date.How much of your project is done? How about a release date? Both of which are linked on the following thread: Official Discord Sever, Youtube Channel, and Twitter The best ways to get notified each time we post an update is to follow us on twitter and/or join our Discord server.Media updates are a very time consuming procedure, which is why we prefer to focus on development as our first priority.īesides, releasing too much content up front will spoil your experience of the final product.When will you release another media update? What is the best way to get notified of an update? In short, unless there is an official announcement that we are dead, then the projects are still ongoing. You can always talk to us here on the forum, check up on our ModDB page, Facebook, Twitter, and Discord server.It's important to remember that we are a very small indie team, composed of hobbyists who do this all in their spare time, with a budget of $0, all while working full time jobs (or school), while trying to maintain some sort of family/social life.Yes, we are working very hard, as a matter of fact! We keep in touch with our supporters constantly.We do not know the minimum system requirements at this time.Īre you still working on your projects? They seem dead to me!.We are yet to decide regarding the possible price of commercial release.The game will be released on Steam, so only a Steam account is required in order to play.What will I need to launch OBM / GD? How much will it cost? More information: Operation Black Mesa - ModDB / Guard Duty - ModDB Operation Black Mesa / Guard Duty is a Source Engine licensed Indie game that aims to re-imagine the Half-Life expansion packs Opposing Force (Operation Black Mesa) and Blue Shift (Guard Duty).What is Operation Black Mesa / Guard Duty? ![]()
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