If you are finding that your performance isn't quite playing back from where you want it to, try experimenting with the Smart Pickup parameter in the Quantize Start menu. You can record cells in as many tracks as you like in a vertical Scene, and even combine them in Track Stacks just like in the Tracks window - but you still need to trigger individual cells in the stack, so this feature is more of a housekeeping function for now. I found the colour function really useful for identifying related cells and remembering the order I wanted to play them in.Ĭtrl-clicking on a cell opens the cell parameter menu.To play back a recorded cell, hover the mouse over it and a play/stop arrow will appear. Ctrl-clicking on a cell opens a window where you can choose cell loop mode, direction of travel, speed and various other useful playback parameters. New cells can be recorded while other cells are playing back, and, after pressing stop, you can double-click on the cell and open the relevant editor for quantising or audio-editing duties. You'll get a click and countdown, and can begin recording. Press the Record button in the centre of the cell. Once you're familiar with the Live Loops feature, you can experiment with how the different parameters interact. For now, leave these at their default values. You can also use complex time signatures with Live Loops, however - which, for me, is an essential feature! The Inspector displays all the parameters of the selected cell, including cell length, loop length and how recordings are managed (Merge, Takes or Replace). I suggest you start with a value of 1 bar for now and then experiment to see which values suit your way of working. The cell record and track arm buttons.This last parameter defines where the cell starts and stops, and also makes sure all your recordings play back together in a logical, synchronised fashion. To begin recording into a cell, choose a global tempo and time signature, create a track (software instrument or audio data from Drummer is automatically created), make sure it's selected and in record-ready mode, and choose a cell location and Quantize Start value (you can also select a Quantize Start value for Scenes by Ctrl-clicking on the Scenes bar). These cells will be the repositories for your loops, and can act as individual playback units or as collections arranged in vertical Scenes. Once in the Live Loops window, you'll see some greyed-out 'cells' positioned on a grid. It's a good idea to assign these buttons to key commands straight away, as you'll find yourself swapping between these views a lot. By selecting these, you can make both the Tracks and Live Loop windows visible or hidden. Once you launch Logic Pro 10.5, you'll notice a couple of new buttons next to the Automation icon in the main window. Though the type of workflow enabled by Live Loops has especially found favour with DJs and experimental musicians, it has a lot to offer to composers in whatever field they work. Logic Pro X 10.5 introduced a new feature, Live Loops, which allows composers to create music in new nonlinear ways. Early examples of this approach were Emagic's Notator and Creator programs, while Ableton's Live is probably the most successful attempt to move beyond linear-style recording. While most digital audio workstations have adopted the 'tape recorder' paradigm as a way of working, there are some companies that have taken a more 'nonlinear' approach to the recording and playback process. Get to grips with Logic 10.5's cells and Scenes. The Tracks and Live Loops views are accessed using the toggle buttons at the top of Logic 10.5.
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